
This time I'll make a decklist of one of my favorite decks and deck type, the stardust assault deck. I have used more time on this deck than any other deck I have ever made, I've made at least 6 different versions of it, but this is my favorite (on the march '10 banlist).
MONSTERS:
2x Stardust assault -The Boss monster of the deck, (and probably the best in the entire game)
2x Assault Beast -Searches out my assault mode activate
3x Flamvell firedog -Yes I use the flamvell engine
3x Flamvell Magician -I really like this card, lv 4 tuner that dodges bottomless, Thank you.
2x Gravekeeper's spy -I run the gravekeepers engine too, (helps with lv 8 synchros)
1x Gravekeepers Guard -1900 def + flip effect.
1x Plaguespreader -He is good in every deck, better in this (see further down)
2x Quillbolt hedgehog -In the beginning most people are like really!? but they end up hating this little fellow.
1x Krebons -Still the best tuner in my opinion
1x Psychic commander -For more variated tuning.
1x Summoner monk -Gets FV magician for lv 8.
1x Sangan -Useually search out summoner monk.
1x Gorz -Stops OTK
1x Morphing Jar -I can burn my hand really fast making my boss, this helps replenishing it.
SPELLS:
1x Brain control -Gotta run brain control.
1x Mind control -Helps my with more tuning.
2x Instant fusion -AKA Instant Tuning. (gets lv. 4 or 5 from extra deck)
2x Rekindling -Insane swarm potential.
1x Emergency teleport -Again, helps with tuning.
1x Foolish burial -Dumps plague and Hedgehog.
2x Pot of averice -Sometimes you draw a stardust, this helps put him back in the deck.
1x Giant trunade -Clears the field so I can make SDAM.
1x My body as a shield -When I'm setting up for my boss, I need to be able to protect my monsters.
TRAPS:
2x Assault mode activate -Self explanatory.
2x Imperial Iron wall -My gem in this deck (I'll explain all the good things about this card in its own thread.)
1x Dark Bribe -When I'm making big plays, stops my opponent.
1x Dust tornado -Destroy opponent card, set assault mode activate for next turn SDAM.
1x Starlight Road -Free stardust, yes please.
1x Call of the haunted -Good card in this deck.
Now I'll explain a little about this deck before I show the side deck. First of all this decks job is making lv 8 synchros, and it does that job very well, some examples:
instant fusion + FV magician/psychic commander
Summoner monk + FV magician
FV firedog + FV magician
Starlight Road
Brain/mind control +Tuner
rekindling
random monster + emergency teleport + hedgehog
Plaguespreader + hedgehog + lv 4.
The gem of the deck as I wrote earlier is Imperial iron wall, it keeps plaguespreader and hedgehog in the grave for almost unlimited tuning, an example, plague spreader + hedgehog for armory arm, then plague + hedgehog + Armory arm for stardust. And it Stops my opponent from using DD crow/Kycoo/GB retiari when my SDAM is in the grave.
Side deck:
2x Skill Drain -One of the most insane combos in the game SDAM+Skill drain, (in case you don't know) because SDAM's effect starts with him tributing himself, he is no longer on the field when his effect resolves, so it's not negated, so I can stop my opponents S/T whith SDAM while Skill drain renders their monsters helpless.
2x Scrubbed Raid -This is against GB, with imperial iron wall plague and hedgehog in grave and can stop them unlimited.
1x One for one
3x consecrated light -If you don't play BW or Infernitys, you gotta run these 4 cards.
2x Trap eater -Stops royal oppression
2x Light imprisoning mirror -Stops Fairys and Lightsworn (Kristya)
2x Magnetic Mosquito -Stops Machinas
1x Dust tornado -Another out against toyal oppression.
Extra deck: Just keep a minimum of 2 Stardust dragon and 1 armory arm, and you'll be fine.
Love the skill drain combo :)
SvarSletBut what do you mean by using "pot of averice" ?
If yoy draw SDAM and have it in your hand, what use is there to activate pot of averice ?
Just asking ;)